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Modo 801 wireframe render
Modo 801 wireframe render













Vertices are enlarged for easier visibility. Polygons are displayed as semi-transparent shapes with solid blue edges. Enabling the Topology Mode: This option forces the drawing of vertices and edges to always draw in front of background elements in the scene. Generally, this process creates intersecting geometry that is difficult to see. This is the process of converting a high resolution mesh to a low resolution mesh by creating new polygons against the high resolution mesh set as a background element. This option aids the process of retopologizing a mesh, sometimes also called simply topo. When this option is enabled, any Actor with Onion Skinning defined for it displays as designated in the 3D viewport (the default state). This option should be thought of as a global enabler only, where the actual display of the silhouette itself is determined by the options of the item's Display properties. When this option is enabled (the default state), any Mesh Item designated in its display properties as Show as Silhouette displays as a flat solid shape with no interior details. The Show Weightmaps option supersedes the Enable Silhouette option and the Topology Mode options supersedes both.Ĭhoose from the various view types covered in the 3D (OpenGL) Viewport section: Top, Bottom, Back, Front, Left, Right, Perspective, Camera and Light.įor the orthogonal views only, you can control upright rotation angle in 90° increments.įor custom draw items, such as locators, cameras and lights (that have no inherent geometry) this option enables an X-Ray style of viewing, meaning you can see these elements through polygons when enabled. Note:The Enable Silhouette, Topology Mode and Show Weightmaps options are all incompatible with each other and therefore cannot all be enabled at the same time. You can dismiss the window by clicking anywhere in the interface. If required, you can easily access the display menu options by clicking on the gear icon in the upper right corner of the viewport, or moving the pointer over the target viewport and pressing O to open the pop-up menu. The default interfaces apply varieties of these options to their custom workspaces, however, they have been fine-tuned to the degree that they rarely need adjusting.

modo 801 wireframe render modo 801 wireframe render

Allows you to further customize the display of elements within a viewport.















Modo 801 wireframe render